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Published in Proceedings of the CHI EA 2025 Student Game Competition., 2025
CHI `25 Student Game Competition best paper.
Published in Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI ’25)., 2025
CHI `25 full paper on collaborative ideation system.
Published in Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology (UIST ’25)., 2025
UIST ‘25 full paper on traceable prompts for image refinement in environment design.
Published in Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI ’26)., 2026
CHI ’26 Full Paper.
Published:
CHI Student Game Competition best paper.
Published:
CHI `25 full paper on collaborative ideation system.
Published:
UIST ‘25 full paper on traceable prompts for image refinement in environment design.
Published:
This is a description of your talk, which is a markdown file that can be all markdown-ified like any other post. Yay markdown!
Published:
This is a description of your conference proceedings talk, note the different field in type. You can put anything in this field.
Undergraduate course, University 1, Department, 2014
This is a description of a teaching experience. You can use markdown like any other post.
Workshop, University 1, Department, 2015
This is a description of a teaching experience. You can use markdown like any other post.